ASP.NET Community Standup - November 29th, 2016 - Scott is on Vacation. Really.
Summary
The main theme discusses the 3D printing of components for VR controllers, specifically for the Vive headset, highlighting the challenges of material fragility. The transcript references the Wii's tracking technology, comparing its use of infrared emitters and cameras to the Vive's system of dimpled controllers and external tracking. The practical takeaway is that while the technology is cutting-edge and impressive, it requires careful assembly and is not yet fully robust for public display or heavy use.