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Scott Hanselman January 9, 2024 35m

Creating video games with C# and Monogame with Tom Spilman

Summary

The episode discusses the open-source game development framework, MonoGame, and its origins from XNA Touch. Key subjects include game development using C#, .NET, and open-source principles. The practical takeaway is that MonoGame empowers developers to create games across various platforms using robust APIs, often leading to surprisingly successful titles that emerge without explicit developer notification due to its open-source nature.

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